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Outline

This version was saved 15 years, 7 months ago View current version     Page history
Saved by Nina Simon
on February 17, 2009 at 7:04:58 pm
 

There will be X chapters.  Each chapter will have an associated activity (maybe two).  The activities are concrete things museum staff can do to plan and implement participatory design.  Some will be creative/evocative (i.e. talk to visitors) and others will be more specific (i.e. fill out this survey).

 

Chapters:

  1. What is Participatory Design?  How is it different from other kinds of design?
    1. different from push
      1. Activity: PULL
    2. different from interactive
      1. Hierarchy of participation
        1. Librarything vs. Exhibithing
        2. Anne Frank House example
      2. Activity: TAKE IT UP A NOTCH
    3. mediated experience through social objects
      1. social object activities:
        1. SOCIAL OBJECT HUNT
        2. DIY SOCIAL OBJECT
    4. Based on design of a platform rather than a content piece.
      1. new delivery mechanism
      2. supports multiple types of content sharing and redistribution
      3. Postsecret, SF0, Living Library
      4. Platform power of design instead of content power
        1. Scratch vs. YouTube
        2. MN150 and Click - pick your platform battles
      5. Activity: PLATFORM SUPERPOWERS
    5. What unique value does it have for museums? How do I talk about it with stakeholders?
      1. bring people in (visitor voices list)
      2. deliver on town square mission
      3. audience development
  2. How can I do it? 
    1. What are the basic types of participatory design?
      1. contributory - citizen science, MN150, broken relationships, Denver Community
      2. collaborative - Chabot
      3. co-creative -
      4. before (MN150)
      5. during (Tech Virtual)
      6. after (Museum of Broken Relationships, Denver Community Museum)
    2. How do I pick the right model for my project?
      1. Matching mission to participatory model
      2. Metaphorical design - finding examples of participation in everyday life
        1. dogs as social objects
      3. Institutional match - what is your style and what fits into that?
        1. dinner party and conversations
    3. How will you make it work for users?
      1. Give away most fun part of your job
      2. respect your users
      3. give them a real job
      4. value their contributions in a public way
      5. reward their actions
      6. manage different levels of participation (power law)
      7. support different types of participants (creator, critic, curator, joiner, spectator)
    4. How will you make it work for your institution?
      1. picking your participatory battles
      2. Managing community projects long-term
        1. Weston Family Innovation
        2. Wing Luke 

 

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